| 10.21.07
T-Shirt Designs |
| 10.21.07
Buck TV Coke Commercial |
| 04.24.07
ZBRUSH 3 |
| 03.06.07
Hideho Comic Book Store Signing MARCH 24 Saturday
I will be signing the 16 Page Preview Comic Book " THE UNKNOWN "
(limited to 1000 copies) in Santa Monica Hideho Comics starting noon
Wed 525 Santa Monica
Boulevard , Santa Monica California 90401
|
| 12.26.06
The Unknown Graphic Novel
I am almost done finishing the Unknwon Project website
|
| 12.26.06
GEARS OF WAR Video Game
If you have not heard of it yet, go look at what youre missing. One of
the best games ever on XBox 360 . . . this will give you an idea of
what the future of video games are going to be like . . . Click here to
see GEARS OF WAR Visually the most amazing game out there . . . .great example of normal mapping.
If you are not a gamer, this will be the first game you will buy . . hehehehe |
| 12.05.06
MUDBOX
Finally Mudbox is
available for purchase, and I just bought it tonight : ) This program
is really great, and I will be adding some of the 3D files soon. I was
on the beta team, and there is a huge talent pool using this software
now in games and film.
|
| 12.01.06
MAXWELL 3D RENDERER Interview
I recently did an interview with Maxwell Renderer's website the nextlimit Technologies team, also the creators of real flow. You can view the full interview on their website
|
| 11.13.06
SPEEDPAINTINGS Art Forum
This is a new Speedpainting Art Forum I started in addition to Laborganika Forum. This website/Forum is related only to Speedpaintings. It is quickly growing and getting more posts related to the subject.
|
| 11.06.06
Multi-Touch Interaction Research
While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a
system with more than one finger at a time, as in chording and bi-manual operations.
Such sensing devices are inherently also able to accommodate multiple users simultaneously,
which is especially useful for larger interaction scenarios such as interactive walls and tabletops.
Since refining the FTIR (frustrated total internal reflection) sensing technique, we've been experimenting with a wide variety of application scenarios and interaction modalities that utilize multi-touch input information. These go far beyond the "poking" actions you get with a typical touchscreen, or the gross gesturing found in video-based interactive interfaces. It is a rich area for research, and we are extremely excited by its potential for advances in efficiency, usability, and intuitiveness. It's also just so much fun! Our technique is force-sensitive, and provides unprecedented resolution and scalability, allowing us to create sophisticated multi-point widgets for applications large enough to accommodate both hands and multiple users. The drafting table style implementation shown here measures 36"x27", is rear-projected, and has a sensing resolution of better than 0.1" at 50Hz. Stroke event information is sent to applications using the lightweight OSC protocol over UDP. |
| 10.01.06
THE UNKNOWN Graphic Novel
THE UNKNOWN Graphic Novel
is my own story I have been developing for the last two years. Early
this year Liam O'Donnel joined the Graphic Novel as the co-writer and
we have been working together on the story as well as the screen play.
In 2007 the Art of Book of " The Unknown " will be published worldwide
by Laborganika Media and Press, my own independent publishing company
in Partnership with Design Studio Press.
|
| 10.01.06
Laborganika Art Forum
Laborganika Art
Forum is a Forum I started about a year ago and it reached over
2500 members. There are many tutorials and related Industry references and
information. I share various tutorials and my techiniques on how I work and post most of my recent work here.
|
| 09.06.06
AMD Virtual Experience
I recently finished a Multimedia Project for AMD Virtual Experience providing Design Reactor
with various concept drawings, conceptual paintings and a 6k matte
painting. All the work was done trough my Visual Development Studio Bionic Unit
|
| 09.02.06
BMW Commercial
|
| 08.13.06
Blizzard Entertainment
Finished a Matte Painting for Blizzard Enterainment.
|
